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itch.io Recommends: Awesome projects that aren’t videogames!
5 days ago
“The internet is not a kind place for human brains” An interview with the masterminds behind Cultist Simulator
5 days ago
itch.io Recommends: Voyageur, Magic Scroll Tactics, Like Camping
5 days ago
Announcing the itch.io Summer Sale!
5 days ago
A handful of games you might have missed
5 days ago
itch.io Recommends: Surreal landscapes, Dangerous Hellscapes, and Indonesian Horror
5 days ago
itch.io Recommends: relaxing cuties and an artistic brawler
5 days ago
Developing a game every two weeks: How the Sokpop Collective is turning gamedev on its head
5 days ago
itch.io Recommends: Anthropomorphic Dice, Cyberpunk Orphans, and Post-Modern Platforming
5 days ago
Bringing a decade old installation game to modern audiences: An interview with Tracy Fullerton of the Game Innovation Lab
6 days ago
Community upgrades: New header, Search, Colors, Devlogs, Moderator tools & more
6 days ago
#loveindies on itch.io ➔ Find things to rate + new library page
6 days ago
Baldi’s Basics in Development: An interview with the developer of one of 2018’s biggest games
6 days ago
itch.io Recommends: Gnog, moon adventures, and the whole city of Melbourne
6 days ago
A Game by its Cover starts today. Here are some of our favorite games from past years
6 days ago
Pilot a mech, Explore the stars, and Sext your Enemies: An interview with the developers of Heaven Will be Mine
6 days ago
itch.io Recommends: Dungeons, More Dungeons, and… Bob Ross?
6 days ago
Rough games deserve our love and respect
6 days ago
itch.io Recommends: Coffee, Kids, and Puppies!
6 days ago
Visual novels are having a Moment
6 days ago
itch.io Recommends: Ludum Dare 42 games!
6 days ago
Join a game jam with our jam tracker!
6 days ago
itch.io Recommends: Highlights from #LOWREZJAM 2018
6 days ago
itch.io Recommends: Gods, Murder, and Juiceboxes
6 days ago
Devlogs: Post types, enhanced browsing, and more
6 days ago
The games we saw at PAX that should be on your radar
6 days ago
“We egg each other on like teenagers designing an unsafe skateboard trick.” How Aether Interactive is able to launch two games in a month
6 days ago
Meet the new and improved itch app!
6 days ago
Years In the Making: How Kitfox Games played the long game with Boyfriend Dungeon hype
6 days ago
itch.io Recommends: The network museum of the heart
6 days ago
3 reasons why you’ll love the new itch app
6 days ago
itch.io Recommends: Films, Criticism, and Alien SmashTV
6 days ago
Need to fill your October up with spooky games? Start here!
6 days ago
itch.io Recommends: wholesome fun, gross fun, and classic fun
7 days ago
“I’ve been on a personal journey to be a more compassionate, empathetic person and I wanted to explore that in my work” An interview with Greg Lobanov of Wandersong
7 days ago
itch.io Recommends: Experimental Adventures – itch.io
7 days ago
itch.io Recommends: bad metaphors and great games!
7 days ago
itch.io Recommends: even more Halloween games!
7 days ago
How CrossCode modernizes classic design: an interview with Felix of Radical Fish
7 days ago
Get your game on with the GitHub Game Off!
7 days ago
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